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发表于 2005-11-21 21:25:30
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2005.11.21 Monday  Rain drizzled as I left home this morning. A folding umbrella was in my bag, but I was too lazy to pull it out. I just walked without it. Salarymen used their umbrellas as they walked. Office women walked up and down the streets, fretting about getting wet – even from underneath their umbrellas.
I turned to take a shortcut to the train station and walked among the faceless people. Then a housewife charged me! She held an umbrella while she rode a bicycle. She wasn't watching where she was going and almost ran into me. Nobody watches where they are going; everyone just wants to keep dry.
In front of the station, I ran into a phalanx of uniformed students. They crowded the street, unhurried and playing around. They acted as if the drizzle wasn't falling upon them: they didn't care about water in their hair and clothes. They jumped around all the adults shielding themselves beneath umbrellas.
Is this youth, then? Is this a living example of tabula rasa – natural simplicity? And is this adulthood with all of these people chained and clinging to stability, clinging to the controlled life?
I don't intend to enjoy the rain, yet I am too lazy to pop open my umbrella. I don't fit in either group. I would still like to avoid becoming wet if I can.
I realize that I have lived like this for a while. I don't want to say that the work is dull. The thing is, I really don't want to work. I only want to create. I realize now that I am harangued by the work needed to create.
Today is our new assistant's first day. I hope Kojima Productions' routines and methods become familiar to our new assistant, so that we can work openly together. You might think differently, but a studio's assistants determine the quality of that studio's creations. If Kojima Productions makes good games, then we should thank the good atmosphere around here. We owe our assistants for our good atmosphere.
Mrs. Yamanaka and Ms. Miyamoto support us so much from behind the front lines. Their work and attentiveness are laudable. The average person can't give as much of himself to his work as they give to theirs. The men on the staff (including myself) tend to misinterpret their devotion and think, " erhaps they are in love with us." Nothing could be farther from the truth. Men are daft; we always think this way.
Now our assistants at Kojima Productions number to three people – and all of them are from the Kansai region.
I ate Gingjiao Rousi at the restaurant Fuuton San Raakyo for lunch. Afterward, I bought the two-DVD set of New Order's Best Story at Tsutaya. I already own the contents of the second DVD (The New Order Story) on Laserdisc, so I'll save it for later. I want to watch the first disc (New Order: A Collection) as soon as possible.
I checked the sound for chapter five on Existence. I am finally at the fifth chapter… only three remain. Keep it up, Sound Group!
We gave interviews with Animation Note this afternoon. They are a magazine for the creators of future games with a special emphasis on technical news. The magazine will be published at the end of November. I spoke to them about the paths I've taken in my life from childhood to the present day. I discussed the difficulties that I experience while working, as well as how I manage my energy during the creative process.
Whenever I give interviews like this I become aware of something: I always regard the years during which I entered the video game industry as notably happy. I lusted to create… my days were unrestrained and free. It had none of the burdensome responsibilities that I carry now. I had nothing to lose.
I only wanted the pleasure of creating. We weren't professionals. Sometimes we weren't even very good. Yet our eyes were un-shuttered and full of light.
Shin-Chan and Masaocchi gave interviews following mine.
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Mr. Motosada Mori (who lectured us on military matters a few days ago) brought a certain type of weapon to our attention. Mataan tracked down information on this weapon and compiled it into a dossier. We updated our Weapon Database Page to include the information. (Only MGS team members may access this database.)
This is incredible! Mind-blowing! Can we integrate this weapon into the game? I really want to see it in the game! It will be even better if players can use this weapon. If we can realize this goal, it'll be a killer addition. I'm ecstatic! I haven't felt like this in quite some time!
Yesterday, during the celebration party given in honor of the completion of Director Yudai Yamaguchi's film, I brought up Dario Argento. (Naturally we are both tremendous fans of Argento. He and John Carpenter are my generation's heroes.) Director Yamaguchi and I spoke passionately about the Suspiria Ultimate Collection which comes in three DVD's. It was released back in July. We also raved about Romero's Land of the Dead, which is Asia's latest movie.
Then Director Yamaguchi mentioned Argento's recent film The Card Player. The film's music was made by Claudia Simonetti, a former member of the band Goblin. I had not seen the movie at the time of our conversation. I consider myself a hardcore Argento fan, so I felt a bit ashamed for having missed the film.
I saw The Card Player on Ichiro Kutome's desk when I walked by today. I wonder if it was fate or conspiracy. I don't care which. I borrowed The Card Player DVD from him. Unfortunately, it will be a while before I have time to watch it.
I saw Shinobi tonight during the theater's final showing. Mr. Taku Sakaguchi gave a hypnotic performance as a shinobi. He looked really cool during the action sequences when he wore his long-sleeved kimono. However, it was strange to see him walk around in the same clothing when he wasn't in an action scene.
I began preparing for tomorrow's Psychological Boot Camp.
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