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[MGS4]老帖 新闻

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发表于 2006-12-22 16:51:20 | 显示全部楼层 |阅读模式
http://boards.ign.com/Message.as ... 5200&replies=12

e3ག 前的文章
不过有很多以前没听说过的情报

挑几个贴出来(有些可能已经过时)

1. Ocelot
- One of the game’s boss fights. His fight with Snake will be a ‘‘old timer’s showdown’’.

2. Child
- Is wearing combat boots

3. Big Boss’s Corpse
- Kojima confirmed that it is his corpse
- This art wasn’t supposed to be in the promo poster. Shinkawa added it without Kojima knowing.

4. - Online modes will be available from the start, and will have more games and options then Subsistence

5. - The stamina system from MGS3 is back, and you’ll have to eat food to replenish it.
The Survival Viewer from MGS3 isn’t back.

6. - Like-wise, the ammo and food shelters from MGS3 are back.

7. - Snake’s rifle is a SOPMOD Carbine, and rather then get new weapons, Snake will get add-ons for it (like the grenade launcher).
The silencer system is back, and works like just like in MGS3 (replacing new silencers when one wears out).

8. Metal Gear GEKKOU
- They play a factor in the troops morale (they will be better fighters if they hear the ‘sound’ of a Gekkou, and be unsure about fighting if they hear one getting destroyed).
They also help troops out by handing them weapons.

9. - You can (somewhat) alter the story.
For example, lets say in one part of the game Country A and B are fighting each other. If Snake destroys (or severely hinders) the faction of Country B ?

Later in the story, when country B was supposed to fight, they cannot because they have to recuperate. This would mean another country takes advantage and goes in B’s place. This also means B will have to play another roll later in the story, and the other countries might have problems.

However, while you can do the above (altering who you face), you cannot change the ending.

10. - MGS4 will have a collaboration, just like MGS3 had with Ape Escape 3. The only thing known is that it will be bigger than the MGS3/Ape Escape crossover.

11. - MGS4’s theme is ‘SENSE’.
Rather then be in context with the story and gameplay like the previous games (i.e The S3 = MEME), ‘SENSE’ is been created for the player to experience, not the game to play out.

12. - ! and ? are gone from guards. Instead, Kojima is focusing on their facial expressions and body language to tell how they are feeling.
(The ! and ? do show up on the MKII’s screen though, so they aren’t gone completely)

13. - Kojima is also undecided if the player should have control over Snake’s beard. At the moment, it grows in real time as the game progresses, but Kojima wants to have it so that the player can style their Snake’s facial hair. He just can’t think of a way to do it.

14. - The following have will be answered ;
The secrets behind the Patriots
How Liquid can take over Ocelot’s mind
What has happened to Olga’s child
Vamp’s immortality
Solid Snake’s fate
发表于 2006-12-22 17:02:36 | 显示全部楼层
04
我要说什么好呢
总之我很崇拜你
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发表于 2006-12-22 18:22:31 | 显示全部楼层
e文水平退步了
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发表于 2006-12-22 18:25:10 | 显示全部楼层
有请专业英语人士出场翻译!
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发表于 2006-12-23 10:51:27 | 显示全部楼层
Shinkawa added it without Kojima knowing.

新川,强!
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