Go to the left of the direction you were facing when you came out of the
building you just left and run that way. In essence, you are going back the
same way you came. You’ll arrive back at the fork you noted, so head to the
right back in the direction you were coming from,
to the left around the
corner, and into the room where you blew up the file cabinet. Leave that
room and turn right, then run over to where the second sniper was and climb
up onto the platform he was standing on. Switch to your AU300 and you’ll
get a the final checkpoint.
Roll off the opposite side of the bus down onto the ground and check your
radar. You should see four hostiles. Using your AU300 that can shoot
through walls, run to near each guard and shoot him in the head, in most
cases through the wall. When all four of the grenade-launchers are dead,
the level will end.
After the cutscene, turn to the left. (The music in this level kicks ***,
doesn’t it!) You’ll see a bright reddish light next to a closed door. Jump
off the crate and go over to that door. Go over to the corner right to the
left of the door and plant an explosive there for a checkpoint. (Also
extremely fast! But this level isn’t as filled with checkpoints as the
Costa Rican Plantation was.)
Go around to the other side of the large room to find an exit. Go out of
the room and turn left into the main hallway. You’ll see a fork going in
two directions, left and right.
Go left and proceed down the corridor.
Take out the guard with your 9mm pistol and continue on. Eventually you’ll
come to a hallway that branches off to the right, and get a cutscene that
features a guard standing next to the bottom of a ladder.
Headshot him from
behind, grab his gun, and turn right into the next cargo hold. You’ll see a
fairly long flight of stairs on the other side of the room with a closed
door at the top. Run over to the left corner from the direction you are
facing when you first enter this room, or in other words directly under the
door. Plant an explosive in that corner for the second checkpoint.
Leave the room the same way you came in and go back into the hallway, and go
over to the main hallway, and you’ll come to a fork. Left goes back the way
you came, and right goes the way you haven’t gone yet.
So go right. Kill
all the guards with your 9mm from behind before you pass by them. Soon
you’ll come to a branch leading to the left. Go into the final cargo room
for a cutscene, which will show you the two guards inside.
This room looks
identical to the room you started this level in. Go over to the other side
of the room, where the reddish light is, and headshot the first guard.
Behind the only crate in the corner where you planted the explosive in the
first room is the second guard.