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楼主 |
发表于 2009-3-2 20:33:43
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帖三段文字
1.我终于明白了ee名字和ps2图形引擎的联系(以前知道,但不知道为什么)
以下为对应关系
雷电——玩家(很明显,狗牌、VR等)
Arsenal Gear——PS2(被病毒入侵)
EE(Emma Emmerich)——EE(Emotion Engine)(一个是AG的AI“GW”的设计者,一个是PS2的CPU)
2.对mgs2的非常精辟的概括(非剧情)
Metal Gear Solid 2, among all of the things it tried, attempted to be a fully postmodern savaging of video games, sequels, and video game players. Attacking the consumers went over exactly as well as you'd expect.
“MGS2是对电子游戏、游戏续作和游戏玩家的一种后现代的无情批驳”
3.另一段值得思考的评论
Sons Of Liberty is still a solid game and a continuation of Kojima finding really cool ways of manipulating the medium. And he goes beyond the controller-swapping, mind-reading antics of the original Metal Gear Solid by having MGS2 stand as a sort of analysis of videogame structure. Even if he had to incur the wrath of a thousand billion fans for its (roughly) third-hour surprise, it's unique highlighting and (sometimes) subversion of videogame structure is one of MGS2's more impressive traits. Of course it wasn't readly apparent at its release because very few thought of videogame in terms of structure then. |
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