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发表于 2009-5-27 16:29:13
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更详细的翻译(似乎翻译得不咋地)
From NeoGAF
tl,nr:
- Kojima is the Director, designer and writer of the project.
- The developers are the MGS4 team.
- New type of gameplay system.
- The focus will be domestic (Japan), but it will get a global release.
:
- The emblem on the beret ([U]'Soldiers without Borders'[/U], countries in the shape of a skull) is important to that character.
- The game is set in a country after an incident has happened (blanked out).
- Someone/Something important comes to where the character is (blanked out)
- The game will have a theme, but it may be seen as a repeat of a past one
'[B]Kojima[/B]: ''This sermon again!'' Maybe this sermon will become a genre (laughs)'
::
NOTE: Below are excerpts we translated.
Each "X" refers to a corresponding white circle Famitsu used to blot out important info.
If you are planning on filling in the blanks, do keep in mind that they refer to a single Japanese character.
[B]Hamamura:[/B] XXXXXXXXX's XXXXXX?
[B]Kojima:[/B] But, XXXXXXXXX. It's XXXXXXXXXXXXXXXXXXXX.
[B]Hamamura:[/B] Ah! I get it!!
[B]Kojima:[/B] "XXXXX XXXXX XXX". Well, it's not "X", but a "X" kind of feeling. That's him. I can't say the title yet, but it's this kind of feeling. But it's the Metal Gear saga's tradition.
[B]Hamamura:[/B] The time period is XXX?
[B]Kojima:[/B] No, it's XXX. I'm saying everything, maybe XXXXX. I'm designing and directing all of this game.
[B]Hamamura:[/B] Wha!
[B]Kojima:[/B] I think the focus will be domestic, and we're launching it globally. For me, this is like "XXXX". I won't say "X", but a solid story has been created, and the MGS4 staff is making it.
[B]Hamamura:[/B] Wow! That's great.
[B]Kojima:[/B] This time, only the image of this guy (image) will appear. Then lighting. Just this appearing, I want everyone to guess. This is how XX's will be appearing.
[B]Hamamura:[/B] This...is Big Boss?
[B]Kojima:[/B] XX's way of appearing is slightly different.
[B]Hamamura:[/B] Eh? Different...?
[B]Kojima:[/B] The emblem on this guy's hat is important.
[B]Hamamura:[/B] The emblem isn't a fox. There's like a world map thing drawn.
[B]Kojima:[/B] It's not only an emblem, but for the game, it will be a new type of system.
[B]Hamamura:[/B] Is it XX-XXXXXXXXXX?
[B]Kojima:[/B] Yes. You'll while XXXXXXX. XXXX, etc. are a given, so they'll be included. Ooops, I've said more than I was planning to. (laughs)
[B]Hamamura:[/B] Hahahahaha! Well XXXXXX, it's XXXXXXX? Also, where's the game going to be set?
[B]Kojima:[/B] The place is XXXXXXX. XXXXXXXXX happened, and it's a XXXXX type of country. There isn't XXXXXXXX in the country, but they do have XX like things and XXXX. At that time, XXXXXX come to where the guy is.
[B]Kojima:[/B] The theme is XX. XXXXX kinda thing or XXX theme, or XXXXXXXXXXXX, or why is there X, that's where we're drawing. Maybe everyone is probably thinking, "This sermon again!" Maybe this sermon will become a genre. (laughs)
[B]Hamamura:[/B] Ahahahaha!
[B]Kojima:[/B] This is quite a deep interview.
[B]Hamamura:[/B] So true! |
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