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< >MGS3官方网,看到这个,,,我就不翻译了...-___-</P>
< >
<TABLE cellSpacing=0 cellPadding=6 width=580 border=0>
<TR>
<TD vAlign=center align=left width=425 bgColor=#e5ebe7>\"What are we to pass on to our children\\'s generation?\"
That is the grand theme of the MGS series.
The theme of MGS1 was \"GENEs\". Passing on genes and potentials from parent to child...
The battle of light and darkness between Solid Snake and Liquid Snake -- clones of Big Boss -- showed the very possibility of GENEs.
MGS2 dealt upon \"MEMEs\" that are not encoded in our genetic information -- ideologies, emotions, language, art, culture, etc.
How are we to pass on such MEMEs?
The incident of \"the Patriots\" -- a life form born from the standards of the US government -- was all about controlling the contents of the MEMEs.
Then what set of standards is there for us to determine what GENEs and MEMEs to pass on to our children? The answer is, there is no set of standards. This is because it changes along with time and trends.
\"Time/SCENE\" is the theme of MGS3, used as a significant ruler (set of standards) in the selection process for the dual-information of GENEs and MEMEs. The decision of what to pass on continuously changes over the times.
Good and evil, light and darkness, and human values change over time.
And only after experiencing the MEME + GENE + SCENE sequence do we come in touch with the \"anti-war/anti-nuclear weapons\" theme.
One who knows history can also make the future.
Making the future and passing on the past are the same thing.</TD></TR></TABLE></P>
< >MGS3的梦应该不会破碎,因为要表达的东西不会因为几个不真实的设定和角色而改变.这里我们就不讨论MGS的真实度了..系列都是好坏参千....顶的是和MGS2一样因为表面的很的效果而受到批评,但是MGS2的表达价值不会改变,需要人去理解.(大家请来MGS1区来看MGS1和MGS2的联系吧吧^^,做广告)</P>
< >所以MGS3也一样.</P>
< >七面的话里说到,,,MGS3因为时间的推移,而将对一些东西的价值的改变做出解釃.</P>
< >因为时间的推移导致很的东西的定位没有标准,,比如今日的战友会成为明日的敌人.</P>
< >果然如我所料,整个MGS系列的主旨是密切相关的...</P>
< >而从MGS1开始一层层的开始...</P>
< >不过最后说的话,,,从反战能联系到生命和生活很自然,从生命和生活联系到反战.讲述生命的意义,去反对核武,反对战争.可以说是回归原点.</P> |
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